Travian Server Script Er

2020. 3. 4. 08:40카테고리 없음

TravianZ Version Modified by Shadow v.8.0.0 FINAL TESTDownload and updates:Thank you to: advocaite, brainiacX, MisterX, yi12345, ronix, Elio, and many others that make that version posible.This version is same as yi12345 but with some changes of design, improvements but the fix is the same from yi12345 git. In this version have 2 skins, old and now, with all buildings (and yes in construction building) modified and resized.Here is a change log:Version Changes1. Modified register page with pictures.2. Modified names of tribes with colors.3. Modified Plus System with packages.4. Modified in Plus System and added Account Statement.5. Enabled Report Player in Profile.

Send message to Multihunter.6. Enabled Graphic Pack in Profile (NOT CODED YET).7. Enabled in Profile: Auto Completion, Large Map, Report Filter and Time Preferences (NOT CODED YET).8. Added Vacation Mod. Can be set from profile, cannot attack player on vacation mode, can view on profile (overview), cannot login on vacation mode. (thanks to advocaite).9.

Integrate Support Section in game.10. Modified footer and menu and added version and bugs (I mean detailed version.php and bugs.php).11. Modified all admin page, now all pictures appears correctly.12.

Added night / day pictures. (thanks to advocaite).13.

Activate inactive player in Admin Panel.14. Added Server Maintenance in Admin Panel (Not working 100%, i mean mode ban all players).15.

Activate Player Report in Admin Panel (NOT CODED YET).16. Many bug fixed in Admin Panel.17. Negative crop fixed, now units die (starvation). WORKS LIKE REAL TRAVIAN!!!18.

Server

Medal fixed.19. Added image in Profile (like beginner protection) for tribes #roman, #gaul, #teuton20. Added image in profile for Multihunter and Admin #MH automatically set on install.21. Added image in profile for Taskmaster and Nature #TASKMASTER, #NATURE, automatically set on install.22. Added numbers of village in overview Villages 35 23. Added oasis type in Profile / Overview24.

Added in karte.php (vilview.tpl) if you are in vacation mode, you cannot send resource.25. Added in reports images for every report (reinforcement, attacks, resource, peace).26.

Added new quests (alliance, main building 5, granary level 3, warehouse level 5, palace or residence, 3 settlers, new village, wall).27. Winner decoded end time fixed, 403, 404, 500 errors are now decoded.28. Populate and regenerate oasis automation function added and fixed.29. Fixed palace, now cannot be build more than one palace / account.30. Now you need a warehouse and granary level 20 to build great granary and great warehouse.31. Cannot send attacks and send resource to banned / vacation players.32.

Now banned player and vacation mode player cannot receive resource from marketplace.33. Fix message replay, now can be viewed from who came message.34. Added in installation Nature Regeneration Time.35. Fix oasis.tpl in installation files.36. Fix ranking search from everyware.37. Fix 'Finish all constructions for 2 gold.'

Now you don`t lose gold when you simply click.38. Fix bonus on artefacts, now show what bonus gives you.(thanks to brainiacX)39.

Fix settler bug, now you cannot train settlers if you don`t have resource. And also modifyResource function updated. (thanks to brainiacX)40. Fix brewery now can be build only on capital.41. Fix treasury and palace, now cannot be build on WW village.42. Fix greatbarraks.43. Fix erasable hero, now you can delete your hero.44.

Fix disappear hero when you send as reinforcement.45. Fix message problem with '46. Fix train hero for unit praetorian47.

Fix merchant quantity48. Fix battle system for catapults49.

Fix delete player in admin panel50. Added automated system for give medals and also added in installation file51.

Fix special characters when send troops52. Fix reference link53. Fix bug 10 from NarcisRO list: If you have plus account activated you cannot see the attack/deffence/scout images when you attack a village (i mean img on villages: red swords etc.)54. Fix forum surveys - NOT DONE55. Fix wall image when spy someone for every tribe56. Fix the top romans/teutons/gauls icon must show you the first rank of each race,not the whole page57.

Fix destroy village bug58. Fix conquer oasis.59.

Fix movements.tpl (now show purple sword if your oasis is attacked or if you found new village)60. Fixed movements on rally point if your oasis is under attack61. Fixed vulnerability attack on message.62. Fixed scouting all player when create natars.63. Fixed catapult if have artefact for random target.

Now can target WW even have that artefact like says.64. Added graphic pack T4 (buildings, village view, building in construction, etc.)65. Fix special characters on message (script alert not work now).66. Fix mightiest bug of travian, double troops, now you won`t have any problems with double troops. Works for own units and for enforcement units. (it`s just a limit troops on enforcement and own units, and also is implemented on send troops)67. Fix catapult target on brewery, now you can target brewery.68.

Added loss protection if you have beginner protection and want to attack a player you loss protection.69. Fix artefacts, will not win more artifacts from the same village.70. Fix UTF8 in database and sql.sql file.71. Fixed Username HACK on register.72. Fixed Village hack in profile.73.

Travian Server Script Er Program

Fixed a Bug where Founder or a user in alliance can kick himself.74. Fixed new village must build a rally point.75. Fix sorting distance artefact village.76. Fix to conquer oasis: can conquer 1 attack if nature troop die.77.

Fix report scout by Natars. Now report player can see.78. Fix area and location like real travian.79. Fix field natar village set to type=3.80.

Fix natar village area 400/400 or WORLDMAX not the random area.81. Fix createaccount: cannot create natar if already exist.82. Fix counter timer if timer 117. Fix hero reinforcement sometimes mising in action118.

Server

Fix total of trapper bug is full trapp if 1 troop only you send.119. Fix invalid argument supplied if using masterbuilderAnd here you can download and stay updated. First i want to say sorry for my bad english, but i hope you can understand the message i want to tell you. It is hard to find the best words for it, so i hope nothing is missunderstanding. Please don't insult me, if it isGreat job cata and all others!!! Thank you to keep TravianZ version alive. TravianZ is best version for me!

You all give us the hope of a public playable version of Travianspecial to cata7007:Before you came, TravianZ looks like it's dead and the development of it was very slow, because there aren't many developers, who share their works public and for free. I really can understand this, because it is a hard work for all developers and they spend much of their free time for it, so i understand that they want to have something back for their hard work.I am very sorry cata, but all what i can give you for now is a like and a big thank you!At this place i also want to thank ronix! You are also a great developer! In the last weeks you helped us much to fix bugs and make TravianZ more playable. Thanks for this and keep your amazing work and TravianZ aliveSo my special thanks go to yi12345, cata7007 and ronix!!!I hope i haven't forgotten any important person, so finally i just want to say:Thanks to all developers who do a great job! Thanks to every guy who find bugs and report them (at this place a big thanks to NarcisRO also for his great work and his amazing bug list ). Thanks to everybody who helps to bring TravianZ nearer to a 100% version!You all are amazing!

I am very sorry for double post, but i have a question about this version:)Do you want to make your version exactly like the original Travian 3.6 version and like yi12345 does it with his version?Because now i've tried your version on localhost and i saw, that there are more quests like in real travian version. If you don't believe me, you can see it here:In real travian version quests end after Task 25 Alliance. But your version has more than 25 quests:)I just wanted to inform you about that. If it isn't your purpose to have it like in real travian, then it's okay:)Greetings!edit: another question On your test server travian.shadowss.ro you say that this is T4.2 version. But isn't it T3.6 like yi12345 's version? @ ronix, any solution for bug 1?Bug list:1.

Travian

A small battle bug: the damage must be calculate for all troops as a defender,just take a look on screen:2. Combat simulator isn't working correctly.as an example,if you have 1000 clubs level 0 and you attack someone who have 400 praetorians level 0, 527 of your clubs will die (it's ok),but if you attack with 1000 clubs level 0 someone who have 400 praetorians level 20,the damage will be the same,and only 527 of your clubs will die.(not good) - take on look on next 2 screens (first is ok,second is bad):- this is normal,all ok- this is bad calculation.deff troops level 203. Alliance forum don't work 100%4.

In warsim.php damage done by catapult, rams damage, and bonus by hero doesn`t work5. Battle simulator calculate don't work 100%6. Gold Club not fixed complete- raid statistics7. Troops don`t consume crop from villange when you send as reinforcements on oassis. Must to consume from villang when troops are reinforcement on anexed oassis.8. Automatic Conquering Protection (isn't added)9. Forum survey not works after posting new thread with survey.

Travian Bar Plus Script

EroorToday I saw this error when returning troops from attack are foreverTo fix it temporaly just add tis code to your server and run it as Admin.It will delete all movements on server.All credits to Brandon.Yea. This should fix the event jam.-Brandon.

Add me i give u 100MG for freeskype:azozftMaybe you are talking for HDD. 100mb xD You think that its enough?The HDD is not the problem in the host. The RAM memory and the CPU are important and not the HDD.Ussually normal VPS/Dedicated servers that are used for Travian servers are with 4-8GB RAM and with powerfull CPU 3ghz+This packages normally come with 400GB HDD hard disks.You think that your free host with 100mb HDD will be able to handle a script that will support 100-200 players?

I have made a few different google sheets for travian over the years. This first one is a collection of different calculators I have made when either bored or in need of something. I will suggest making copies of these sheets to your own drive before using them.First sheet:(it is view only, you will need to take a copy to your own drive to use it)Description of the tabs:NPC Calc - this is basically just a tool to NPC into troops. It is NOT needed much really.

I usually use the one that is already included in the game, but this is can be useful if you have a heavy crop negative. If you have 2M res in your hammer and want 500k Wheat left, just put in 1.5M in the field for res.Else it can show how much res you will need for queing.XP/Scrolls - calculates if the changed hero XP is possible with scrolls.

Travian Server Download

As you know, you might get a different XP if the srolls is taken one and one, instead of all together. The math here is not hard, but a nice calc if you can't be bothered to do it manually.Trade route - this tab helps calculate how much res to send in each traderoute. You can add how long each celebration takes for you, then it tells you how much to send to have enough res stored for next celebration. By entering the time the mercs takes to the target village, it show you how many trips with return you can take in 24 hours. It also shows if you get more trips out of doing single routes or multiple deliveries for each route. Remember to set the number of trips you want yo take in a day to get the correct res of each type.Travel time - Well, just a simple travel time calculator.

Nothing special and there are lots of them out there.Attack - This is used to time chiefing attacks from several villages. Put in the travel time for the different villages and and landing time for the one you sent first.

This is also something you can do in getterplans, but this is a bit quicker and easier.Second sheet:This will help calculate travel time to all arts and show where they are on a map. It is all explained in the info tab in the sheet. This sheet has not been tested much, since I just made it. It will be sensitive to change in the source code for the arts in the TC. If some server is close to the arts now, give it a tryPlease check them out and give me comment. You are a god(dess)! This looks great and kudos for the effort.A few things I've noticed.

Hammer calc - when I type in 30 seconds difference and 60 seconds difference, the change in hammer size changes by about 2k with any size lvl fields, except 25 crop consumption is one thing over 60 seconds but implying considerably more troops than 2k at 30 seconds - too tired to do the math manually and work it out but it might just be me being slow. Would there also be a way to work out hammer sizes in a spreadsheet when double scouting oases?The travel time calculator looks great, but how easy would it be to adjust it to work around a 2x server? Gettertools hasn't fully registered the 2x of uk19 so it makes gettertools redundant for offense planning which is a real pain, though it's a one off and 2x servers aren't that common so if it's a huge job then it might not be worth it for the long run.

Ehm, I must admit that I made the hammer calc while drunk today. I thought I got it all figured out But guess not. Will fix it tomorrow. Igm me any problem and I will fix it.Edit: if the difference in crop between scoutings is small, there will be little difference in hammer size if you change the time between when you scout. Say you have a difference of 100 crop over a difference of 30 sec or 60 sec, it will make hammer size close to crop prod Please send me a message so I can sort the other stuff out. I made something new that might be of interest.This is a defense form and a handling sheet for it.

It has been made so you can copy paste the attacks from you RP directly into the form.Here is the link:It has some scripts in it that will probably ask to be allowed to run.The look of the form, can be changed, I did not use a lot of time on layout, but don't delete any of the questions.You will need to paste the SQL file for the server you are playing into the tab called SQL parser. To find the file, look here: tsX.travian.co.uk/map.sql (where X is the number of your server).I have not really tried it much. It might be slow if you handle a lot of attacks at once, but not sure.If someone tries it out, please inform me of any troubles or mistakes in the coding.CheersHubba. Are you attempting to create a spreadsheet that can provide an text / visual overview of all the villages under attack? Usually a google form set up properly (and most importantly, filled in properly) gives a decent overview. When people fill them in at least.Your last statement there is key, the point of the sheet is to make it A LOT faster and easier to add incoming attacks. Here you can add up to 100 attacks from different villages by just copy pasting from the RP.

That way, people might bother to do it.